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The Archotek Project Portable Edition





















































About This Game The Archotek Project focuses on a multiplayer experience, giving you the chance to play with other people on dedicated servers. Play as 1 of 18 dinosaur species and explore various exotic locations on a map of your choice, role-play with your friends and create your own stories or stick to the basics of PvP and get involved in deadly fights with other players.The Free Version Includes- Access to all public servers and all maps: Sanctuary, Vulture Plains, Green Valley, Aran Desert, etc.- 7 playable characters (4 different species + Hatchlings): Camarasaurus, Deinonychus, Parasaurolophus and Psittacosaurus - Game mode: Be the DinosaurThe Full Version IncludesAccess to all public servers and the realism server.Different Maps SanctuaryA massive map, which includes several tropical islands.Green ValleyA small map for players, who don’t like exploring and just want to meet up with other people or have less powerful PC builds. Aran DesertA medium sized map, which represents a large desert surrounded by canyons and several oases. Vulture PlainsA medium sized map with large plains, cave system and a redwood forest.18 Playable Species Acrocanthosaurus, Allosaurus, Anatosaurus, Archaeopteryx, Brachiosaurus, Camarasaurus, Ceratosaurus, Coelophysis, Deinonychus, Gallimimus, Pachycephalosaurus, Parasaurolophus, Psittacosaurus, Spinosaurus, Stegosaurus, Styracosaurus, Triceratops, and Tyrannosaurus.Game Modes“Be the Dinosaur”Planned Content in Full GameGame ModesEcosystem:‘Ecosystem’ is a game mode focused around the creation and maintenance of animals in an environment designed by the player. Unique items can be placed to create a detailed habitat that can effectively satisfy the needs of each animal within your ecosystem by generating in-game points. Manipulating the DNA and genomes can drastically change the appearance, behavior, and stats of animals in your ecosystem. Sandbox:‘Sandbox’ allows players to push the boundaries of their creativity with all of the game’s content unlocked. Be the Dinosaur:‘Be the Dinosaur’ allows players to roam free within custom or pre-made maps as one of several animal types. This game mode can be customized to support a survival experience involving a dynamic thirst, hunger and health system, AI creatures, and more. 7aa9394dea Title: The Archotek ProjectGenre: Casual, Indie, Simulation, Strategy, Early AccessDeveloper:The Archotek Project TeamPublisher:The Archotek Project Team Release Date: 28 Apr, 2017 The Archotek Project Portable Edition Complete waste of time and money. "Walking around as a dinosaur" is not at all fun or rewarding gameplay, but even if you like it you should stay away from this one and stick to games that are actually being actively developed and have dedicated servers.. I love this game, the designs and the landscapes. But I wouldn't recommend it. Why?Because of the way the PLAYERS play it!A lot of people's idea of realism seems to be "LET'S MURDER EVERYBODY WE CAN, NO MATTER HOW MANY TIMES THEY SPAWN". Or it's bull like "CARNIVORES CAN KILL HERBIVORES, BUT HERBIVORES CAN'T FIGHT BACK." Instead of, you know. Playing like how dinosaurs actually would act.Heck, even on NON REALISM SERVERS, you're not safe. Because people will KOS you for no reason at all! This even going for somebody playing a freaking ARCHAEOPTERYX, which makes ZERO SENSE for most to even bother with, considering how tiny it is.Not to mention, this game needs more english servers. Seriously, it would be nice to play on a server, WHERE I CAN ACTUALLY UNDERSTAND THE CHAT. Yet 90% of servers lately have been Brasilian. Complete waste of time and money. "Walking around as a dinosaur" is not at all fun or rewarding gameplay, but even if you like it you should stay away from this one and stick to games that are actually being actively developed and have dedicated servers.. I love this game, the designs and the landscapes. But I wouldn't recommend it. Why?Because of the way the PLAYERS play it!A lot of people's idea of realism seems to be "LET'S MURDER EVERYBODY WE CAN, NO MATTER HOW MANY TIMES THEY SPAWN". Or it's bull like "CARNIVORES CAN KILL HERBIVORES, BUT HERBIVORES CAN'T FIGHT BACK." Instead of, you know. Playing like how dinosaurs actually would act.Heck, even on NON REALISM SERVERS, you're not safe. Because people will KOS you for no reason at all! This even going for somebody playing a freaking ARCHAEOPTERYX, which makes ZERO SENSE for most to even bother with, considering how tiny it is.Not to mention, this game needs more english servers. Seriously, it would be nice to play on a server, WHERE I CAN ACTUALLY UNDERSTAND THE CHAT. Yet 90% of servers lately have been Brasilian Update Version 0.1.0.779: Added: PachycephalosaurusAdded: New Allosaurus SkinsLowered: Gallimimus StaminaUpdated: Deinonychus sprint & walkcycle animationsUpdated: Vulture Plains map and also added more edible carcasses and plants to itUpdated: Sound attenuation for medium sized dinosaurs Increased: the amount of food and water you get from eating trees/ carcasses and drinking. Early 2017 Dev Summary: Hello everyone, Levia here!It's only the beginning of December and most teams post a summary, statement or whatever you want to call it, at the end of the month, but I believe it's always better to do something sooner than later and most of us will probably be busy fighting the Christmas food coma instead of spending their holidays reading Facebook posts. ;)Some of you might remember Archotek starting out as a business tycoon (not a park tycoon, as many people believed), where you had to "create" and sell animals based on your customers needs, e.g. with specific skins, stats, etc.In summer 2016 the idea behind the game changed and turned it into the ecosystem management simulator, that we are still holding onto.A few players asked, if it the ecosystem mode will be based on different time periods. The short answer: We are not against the idea, but we don't have the financial resources to do that.A good amount of work has already been put into the creation of the dinosaur models, when the concept changed and we believe, we can have a working ecosystem even if we have different animals from different periods in the same place.Option B would have been scrapping some of the models and sticking to one time period, but we love our animals even if they are only a bunch of polygons & textures and even caused us headaches in some cases (Damn you, Galli!), which is also the reason, why the "Be the Dinosaur" mode exists - They deserve more attention than just being watched through a top down camera. We are aware, that there have been a lot of debates, when Archotek launched on Steam with only the BtD mode and there have been players, devs and content creators trying to manipulate this project simply because of that (and there still are) and some even went so far, that they tried to destroy my personal life and the life of former team members. Beast of Bermuda is currently undergoing the same "treatment".However, ATP wouldn't exist anymore, if it wasn't for this decision.It is known, that the dinosaur community is - unfortunately - incredibly toxic. We are not exactly sure why, but the reasons are not really relevant. We do understand, that some people go through hard times and can't always be happy or simply positive, but there is a line that has been crossed many, many times, which forced us to be rather strict when it comes to excluding people from our community.I personally think everyone deserves a chance, but there have been individuals, who set a world record at crossing this line.I am not sure if these actions have left a negative impression on the game or team in any way, but we had to do what was necessary to avoid more drama and damage.The year 2017 has been filled with struggle, worrying, calculations and lots and lots of work. I often spent 24-33 hours straight working on Archotek, feeling incredibly exhausted during the few days I took off from work. In August I picked up a second job in town (for those, who don't know: I work as full-time dev & artist) to keep myself and ATP financially stable. We still had to slow down the dev process. Our animator works on Prehistoric Kingdom and is currently going through his final year at Uni and I am surprised, he hasn't shot me yet for the amount of times I had to bug him to do work on ATP.A lot of friendships, relationships and connections suffered this year just to prevent ATP from dying.One or two people mentioned Kickstarter as "solution", but I personally do not believe we would have reached the required goal, alone for the reason that I took over the project in December and there are people out there, who do almost everything to see me or the project fail. Besides that, statistics show, that Kickstarter is not really that helpful anymore as it used to be a few years back. We will still give it a try though, when our next project (Draconia) is developed enough to be shown there, since the interest in that project is way higher.What is our plan for the coming year?As I mentioned in one of the last posts, we have a new programmer, who will hopefully stay with us during the entire year and improve the game significantly (a lot of things/mechanics had to be rushed and are just super clunky). Especially the aquatics will need extra treatment, since I absolutely hate the current controls. hahaI will undergo a larger change in my life to have more money that I can throw into the ATP pot. It still won't be easy, but it's a step in the right direction.Players also keep asking for flyers and specific animals.We really would like to have all these requested things in-game, but we all have bills to pay and still need to work on the promised content like the Ecosystem.However, if one or several people decide to throw some money together to have something added to the game, they can contact me privately about that on Discord/here on Facebook. Like I said, it's not like we don't want these things.And of course our main plan is not to give up. It's not an option. Never will be! No matter what life throws at us! 2018 will still be filled with a lot of grinding, but I am positive!Now back to the part about creating a working ecosystem: We did some work on the Tiers & Points for eco mode. The document I linked below is still heavily work in progress. We would still appreciate some feedback: https://docs.google.com/spreadsheets/d/1_vvVpoQAv_m3w7HccHGzFIkFaa5tXyhWaf4aYyqa6Ng/edit?usp=sharingCongrats, you made it to the end of this post! :)Thanks for taking the time to read it.- Levia. We are alive!: Hello everyone! It has been a while. Unfortunately a lot of real life stuff got in the way, so the work on ATP had to be delayed by a couple of more months, but we are slowly getting back. We are currently working on a development branch (beta branch) server that will be open to everyone, since we have to change our workflow due to changes in the dev team. This has a positive and negative side to it. The positive aspect is, everyone can check out the progress directly without waiting for the next patch on the stable branch. The downside is, you will experience several small and larger patches, more server restarts and broken mechanics. Hence the title "development branch". If you don't mind running into bugs, feel free to opt into dev branch once the server is up. If you want to keep your gaming experience as bug free as possible, we recommend staying on the stable version. We don't have a set date yet, when the server will go live, but we will let you know as soon as we got everything sorted out.- Levia. Aquatics update & Halloween event: The next patch will be delayed by a couple of days, since we have to fix a bunch of bugs that sneaked in with the addition of the aquatics. So the Halloween event will last a few days longer than planned. The aquatics update will feature the following playable animals:MosasaurusDunkleosteusHelicoprionLeedsichthysRhizodusOphthalmosaurusWe also have Mawsonia, Coelacanth, Doryaspis and Drepanaspis in the making, but we haven't decided yet, if we will make these playable or not. All of these wouldn't really have any attacks and Doryaspis & Drepanaspis are very small (the size of Archaeopteryx and tinier) and would be hard to spot underwater, which makes them rather pure AI candidates, which appear in swarms rather than solo. Once the aquatics update is out, we will continue to work on the ecosystem mode, which means it will be our main focus in the coming updates and the addition of new species will slow down, maybe even be delayed until post full release of the game, since we currently have enough animals for the ecosystem management part. We know, that some of you are excited to see new animals, but we feel that adding new dinosaurs to the game, in it's current state, slows our actual progress down and just delays the release of the main part of the game.If you have any questions, feel free to join our Discord, where you can also find a few aquatic update sneak peeks: https://discord.gg/VsEhawKAlso we are aware of the server issues and are still trying to resolve the problem. Until then let us know, if you get a timeout message and we will restart them asap. (Note: You can't join the Test Server on the public branch!)We hope you have a happy Halloween!. Skin Contest & Dev Branch: Always wanted to get your skin added to the game? Here is your chance!🦖 Our First Skin Contest 🦕How do I enter/submit my work?Just send us a direct message on Facebook, tag us on Twitter (@archotek) with your concept attached to it or submit your art to our deviantart group. https://www.deviantart.com/thearchotekprojectIf you are part of our Discord, you can also add your work to the #skincontest channelYou can find the rules listed in the image above.If you submit your work, add #ATPContestDec to the description/title or to the image itself.Templates: https://drive.google.com/file/d/1fnH4ZgaFSugZiNv9rEB4J_We7NHNwFZF/view?fbclid=IwAR1vIJGO9K7i_OWCsCZrKATU57F1jlP4DiZrXhhb8YLCRh_QgNk061FpgXYDeadline: December 24th! :)Good luck!.....................................................................Dev Branch has been added and made public, but we recommend staying on public branch, if you don't want to experience unstable builds or game breaking bugs. We would still like to see a few more people with low end Windows PC's try out the newest updates, to see how much performance has improved. Important: The newest updates on dev branch only work on Windows 64-bit. If you bought the game on Mac or Linux, you can still play your copy on a Windows PC though. We decided to discontinue Linux and Mac builds FOR NOW and pick them back up once we get closer to full release or fully released the game. How to switch to dev branch?Right-click ATP in your steam library > Properties > Betas > select "development". No password needed.If you are interested in Realism (dev branch), go check out the Realism (Listen) Server of one of our mods.https://discord.gg/jacJCzgorhttps://steamcommunity.com/groups/RSATP

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